

Hi


Hi


Hi
Claire YanG
Product
designer
I'm a US-based product designer
I'm a US-based product designer
what I can do for you
As a product designer, I shape ideas into products, crafting experiences that connect with users and inspire action.
1. UI/UX Design
Defining user problems and mapping end-to-end user flows
Designing intuitive interfaces with a focus on usability and clarity
Creating responsive web experiences across desktop and mobile
Translating complex requirements into clear, actionable UI solutions
2. Product Strategy & User Research
Identifying user needs and business goals
Conducting user research to uncover insights
Defining problems and shaping product direction
Aligning design decisions with product strategy
3. Design Systems & UI
Building scalable design systems for consistency
Creating reusable UI components across products
Maintaining visual clarity and design standards
Collaborating with developers for smooth handoff
4. MVP & Iteration
Defining MVP scope based on user needs
Prioritizing features for initial release
Iterating designs based on feedback
Improving solutions through continuous refinement
1. UI/UX Design
Defining user problems and mapping end-to-end user flows
Designing intuitive interfaces with a focus on usability and clarity
Creating responsive web experiences across desktop and mobile
Translating complex requirements into clear, actionable UI solutions
2. Product Strategy & User Research
Identifying user needs and business goals
Conducting user research to uncover insights
Defining problems and shaping product direction
Aligning design decisions with product strategy
3. Design Systems & UI
Building scalable design systems for consistency
Creating reusable UI components across products
Maintaining visual clarity and design standards
Collaborating with developers for smooth handoff
4. MVP & Iteration
Defining MVP scope based on user needs
Prioritizing features for initial release
Iterating designs based on feedback
Improving solutions through continuous refinement
1. UI/UX Design
Defining user problems and mapping end-to-end user flows
Designing intuitive interfaces with a focus on usability and clarity
Creating responsive web experiences across desktop and mobile
Translating complex requirements into clear, actionable UI solutions
2. Product Strategy & User Research
Identifying user needs and business goals
Conducting user research to uncover insights
Defining problems and shaping product direction
Aligning design decisions with product strategy
3. Design Systems & UI
Building scalable design systems for consistency
Creating reusable UI components across products
Maintaining visual clarity and design standards
Collaborating with developers for smooth handoff
4. MVP & Iteration
Defining MVP scope based on user needs
Prioritizing features for initial release
Iterating designs based on feedback
Improving solutions through continuous refinement
About me
Hi, I’m Claire, designer with a strong UX foundation and visual design experience, transitioning into product design by focusing on problem-solving and user-centered thinking.
Call Today :
Call Today :
Call Today :
Email :
Email :
Email :
Featured Projects
These selected projects highlight my approach to solving real problems by combining UX thinking, visual design, and product-focused decision-making.

UI / UX Design
Campus Connection Made Easy
The ASU Shuttle App streamlines campus transit for time-sensitive users through intuitive UI and live updates.

UI / UX Design
Journey Through Eras
Interactive AR experience designed to help children explore Oido’s history through playful, movement-based storytelling.

UI / UX Design
Crafting Your Perfect Type
A font guide platform designed to help non-designers choose the right typeface with confidence through contextual previews and clear guidance.
HOW I THINK AS A DESIGNER
Here are a few questions that reflect how I approach design and think about solving problems through my work.
1.
How do I approach solving design problems?
2.
How do you balance UX thinking and visual design?
3.
How do you make design decisions?
4.
How do you collaborate with developers and teams?
5.
What kind of projects do you enjoy most?
1.
How do I approach solving design problems?
2.
How do you balance UX thinking and visual design?
3.
How do you make design decisions?
4.
How do you collaborate with developers and teams?
5.
What kind of projects do you enjoy most?
1.
How do I approach solving design problems?
2.
How do you balance UX thinking and visual design?
3.
How do you make design decisions?
4.
How do you collaborate with developers and teams?
5.
What kind of projects do you enjoy most?



Hi
Hi
Hi
Let's work together
Let’s build something impactful together


Hi


Hi


Hi
Claire YanG
Product
designer
I'm a US-based product designer
I'm a US-based product designer
what I can do for you
As a product designer, I shape ideas into products, crafting experiences that connect with users and inspire action.
1. UI/UX Design
Defining user problems and mapping end-to-end user flows
Designing intuitive interfaces with a focus on usability and clarity
Creating responsive web experiences across desktop and mobile
Translating complex requirements into clear, actionable UI solutions
2. Product Strategy & User Research
Identifying user needs and business goals
Conducting user research to uncover insights
Defining problems and shaping product direction
Aligning design decisions with product strategy
3. Design Systems & UI
Building scalable design systems for consistency
Creating reusable UI components across products
Maintaining visual clarity and design standards
Collaborating with developers for smooth handoff
4. MVP & Iteration
Defining MVP scope based on user needs
Prioritizing features for initial release
Iterating designs based on feedback
Improving solutions through continuous refinement
1. UI/UX Design
Defining user problems and mapping end-to-end user flows
Designing intuitive interfaces with a focus on usability and clarity
Creating responsive web experiences across desktop and mobile
Translating complex requirements into clear, actionable UI solutions
2. Product Strategy & User Research
Identifying user needs and business goals
Conducting user research to uncover insights
Defining problems and shaping product direction
Aligning design decisions with product strategy
3. Design Systems & UI
Building scalable design systems for consistency
Creating reusable UI components across products
Maintaining visual clarity and design standards
Collaborating with developers for smooth handoff
4. MVP & Iteration
Defining MVP scope based on user needs
Prioritizing features for initial release
Iterating designs based on feedback
Improving solutions through continuous refinement
1. UI/UX Design
Defining user problems and mapping end-to-end user flows
Designing intuitive interfaces with a focus on usability and clarity
Creating responsive web experiences across desktop and mobile
Translating complex requirements into clear, actionable UI solutions
2. Product Strategy & User Research
Identifying user needs and business goals
Conducting user research to uncover insights
Defining problems and shaping product direction
Aligning design decisions with product strategy
3. Design Systems & UI
Building scalable design systems for consistency
Creating reusable UI components across products
Maintaining visual clarity and design standards
Collaborating with developers for smooth handoff
4. MVP & Iteration
Defining MVP scope based on user needs
Prioritizing features for initial release
Iterating designs based on feedback
Improving solutions through continuous refinement
About me
Hi, I’m Claire, designer with a strong UX foundation and visual design experience, transitioning into product design by focusing on problem-solving and user-centered thinking.
Call Today :
Call Today :
Call Today :
Email :
Email :
Email :
Featured Projects
These selected projects highlight my approach to solving real problems by combining UX thinking, visual design, and product-focused decision-making.

UI / UX Design
Campus Connection Made Easy
The ASU Shuttle App streamlines campus transit for time-sensitive users through intuitive UI and live updates.

UI / UX Design
Journey Through Eras
Interactive AR experience designed to help children explore Oido’s history through playful, movement-based storytelling.

UI / UX Design
Crafting Your Perfect Type
A font guide platform designed to help non-designers choose the right typeface with confidence through contextual previews and clear guidance.
HOW I THINK AS A DESIGNER
Here are a few questions that reflect how I approach design and think about solving problems through my work.
1.
How do I approach solving design problems?
2.
How do you balance UX thinking and visual design?
3.
How do you make design decisions?
4.
How do you collaborate with developers and teams?
5.
What kind of projects do you enjoy most?
1.
How do I approach solving design problems?
2.
How do you balance UX thinking and visual design?
3.
How do you make design decisions?
4.
How do you collaborate with developers and teams?
5.
What kind of projects do you enjoy most?
1.
How do I approach solving design problems?
2.
How do you balance UX thinking and visual design?
3.
How do you make design decisions?
4.
How do you collaborate with developers and teams?
5.
What kind of projects do you enjoy most?



Hi
Hi
Hi
Let's work together
Let’s build something impactful together


Hi


Hi


Hi
Claire YanG
Product
designer
I'm a US-based product designer
I'm a US-based product designer
what I can do for you
As a product designer, I shape ideas into products, crafting experiences that connect with users and inspire action.
1. UI/UX Design
Defining user problems and mapping end-to-end user flows
Designing intuitive interfaces with a focus on usability and clarity
Creating responsive web experiences across desktop and mobile
Translating complex requirements into clear, actionable UI solutions
2. Product Strategy & User Research
Identifying user needs and business goals
Conducting user research to uncover insights
Defining problems and shaping product direction
Aligning design decisions with product strategy
3. Design Systems & UI
Building scalable design systems for consistency
Creating reusable UI components across products
Maintaining visual clarity and design standards
Collaborating with developers for smooth handoff
4. MVP & Iteration
Defining MVP scope based on user needs
Prioritizing features for initial release
Iterating designs based on feedback
Improving solutions through continuous refinement
1. UI/UX Design
Defining user problems and mapping end-to-end user flows
Designing intuitive interfaces with a focus on usability and clarity
Creating responsive web experiences across desktop and mobile
Translating complex requirements into clear, actionable UI solutions
2. Product Strategy & User Research
Identifying user needs and business goals
Conducting user research to uncover insights
Defining problems and shaping product direction
Aligning design decisions with product strategy
3. Design Systems & UI
Building scalable design systems for consistency
Creating reusable UI components across products
Maintaining visual clarity and design standards
Collaborating with developers for smooth handoff
4. MVP & Iteration
Defining MVP scope based on user needs
Prioritizing features for initial release
Iterating designs based on feedback
Improving solutions through continuous refinement
1. UI/UX Design
Defining user problems and mapping end-to-end user flows
Designing intuitive interfaces with a focus on usability and clarity
Creating responsive web experiences across desktop and mobile
Translating complex requirements into clear, actionable UI solutions
2. Product Strategy & User Research
Identifying user needs and business goals
Conducting user research to uncover insights
Defining problems and shaping product direction
Aligning design decisions with product strategy
3. Design Systems & UI
Building scalable design systems for consistency
Creating reusable UI components across products
Maintaining visual clarity and design standards
Collaborating with developers for smooth handoff
4. MVP & Iteration
Defining MVP scope based on user needs
Prioritizing features for initial release
Iterating designs based on feedback
Improving solutions through continuous refinement
About me
Hi, I’m Claire, designer with a strong UX foundation and visual design experience, transitioning into product design by focusing on problem-solving and user-centered thinking.
Call Today :
Call Today :
Call Today :
Email :
Email :
Email :
Featured Projects
These selected projects highlight my approach to solving real problems by combining UX thinking, visual design, and product-focused decision-making.

UI / UX Design
Campus Connection Made Easy
The ASU Shuttle App streamlines campus transit for time-sensitive users through intuitive UI and live updates.

UI / UX Design
Journey Through Eras
Interactive AR experience designed to help children explore Oido’s history through playful, movement-based storytelling.

UI / UX Design
Crafting Your Perfect Type
A font guide platform designed to help non-designers choose the right typeface with confidence through contextual previews and clear guidance.
HOW I THINK AS A DESIGNER
Here are a few questions that reflect how I approach design and think about solving problems through my work.
1.
How do I approach solving design problems?
2.
How do you balance UX thinking and visual design?
3.
How do you make design decisions?
4.
How do you collaborate with developers and teams?
5.
What kind of projects do you enjoy most?
1.
How do I approach solving design problems?
2.
How do you balance UX thinking and visual design?
3.
How do you make design decisions?
4.
How do you collaborate with developers and teams?
5.
What kind of projects do you enjoy most?
1.
How do I approach solving design problems?
2.
How do you balance UX thinking and visual design?
3.
How do you make design decisions?
4.
How do you collaborate with developers and teams?
5.
What kind of projects do you enjoy most?



Hi
Hi
Hi
Let's work together
Let’s build something impactful together